Implement the usage of the flag m_bApplyWhilePlaying
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@@ -149,7 +149,7 @@ Void SubWindowHandle::refreshFrame()
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m_pcCurrFrame = m_pCurrStream->getCurrFrame();
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if( m_pcCurrentModule )
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{
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bSetFrame = ModulesHandle::applyModuleIf( m_pcCurrentModule );
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bSetFrame = ModulesHandle::applyModuleIf( m_pcCurrentModule, m_bIsPlaying );
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}
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if( bSetFrame )
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{
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@@ -216,7 +216,7 @@ Int SubWindowHandle::playEvent()
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Void SubWindowHandle::pause()
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{
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m_bIsPlaying = false;
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return;
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refreshFrame();
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}
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Void SubWindowHandle::seekAbsoluteEvent( UInt new_frame_num )
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