Implement the usage of the flag m_bApplyWhilePlaying

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jfmcarreira committed 2014-05-18 14:34:05 +01:00
1 parent 27541d67de
commit 150338b9ad
5 files changed
+45 -30

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@@ -31,13 +31,15 @@ namespace plaYUVer
{
PlaYUVerModuleDefinition FilterFrameDef = {
FRAME_LEVEL_MODULE,
"Filters",
"Y_Filter",
"Filter Y matrix of YUV frame",
MODULE_REQUIRES_ONE_FRAME,
MODULE_REQUIRES_NOTHING,
APPLY_WHILE_PLAYING,
FRAME_LEVEL_MODULE, // Apply module to the frames or to the whole sequence.
// Currently only support for frame
"Filters", // Category (sub-menu)
"Y_Filter", // Name
"Filter Y matrix of YUV frame", // Description
MODULE_REQUIRES_ONE_FRAME, // Number of Frames required (ONE_FRAME, TWO_FRAMES, THREE_FRAMES)
MODULE_REQUIRES_NOTHING, // Module requirements (check PlaYUVerModulesIf.h).
// Several requirements should be "or" between each others.
APPLY_WHILE_PLAYING, // Apply module while playing
};
FilterFrame::FilterFrame()