Fix the module skip while playing
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@@ -60,6 +60,14 @@ void CalypAppModuleIf::update( bool isPlaying )
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}
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}
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void CalypAppModuleIf::setPlaying( bool isPlaying )
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{
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if( m_pcDisplaySubWindow )
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{
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m_pcDisplaySubWindow->setPlaying( isPlaying );
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}
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}
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bool CalypAppModuleIf::isRunning()
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{
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#ifdef CALYP_THREADED_MODULES
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