Change apply when playing and add OPTIONS requirement
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@@ -66,7 +66,6 @@ FilterComponentLuma::FilterComponentLuma()
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m_uiNumberOfFrames = MODULE_REQUIRES_ONE_FRAME; // Number of Frames required (ONE_FRAME, TWO_FRAMES, THREE_FRAMES)
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m_uiModuleRequirements = MODULE_REQUIRES_NOTHING; // Module requirements (check PlaYUVerModulesIf.h).
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// Several requirements should be "or" between each others.
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m_bApplyWhilePlaying = APPLY_WHILE_PLAYING; // Apply module while playing
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}
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Void FilterComponentLuma::create( PlaYUVerFrame* InputFrame )
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@@ -88,7 +87,6 @@ FilterComponentChromaU::FilterComponentChromaU()
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m_pchModuleTooltip = "Filter U matrix of YUV frame";
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m_uiNumberOfFrames = MODULE_REQUIRES_ONE_FRAME;
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m_uiModuleRequirements = MODULE_REQUIRES_NOTHING;
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m_bApplyWhilePlaying = !APPLY_WHILE_PLAYING;
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}
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Void FilterComponentChromaU::create( PlaYUVerFrame* InputFrame )
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@@ -110,7 +108,6 @@ FilterComponentChromaV::FilterComponentChromaV()
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m_pchModuleTooltip = "Filter V matrix of YUV frame";
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m_uiNumberOfFrames = MODULE_REQUIRES_ONE_FRAME;
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m_uiModuleRequirements = MODULE_REQUIRES_NOTHING;
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m_bApplyWhilePlaying = !APPLY_WHILE_PLAYING;
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}
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Void FilterComponentChromaV::create( PlaYUVerFrame* InputFrame )
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