Playing of several sequences are improved and close.
is supported without crashing the playuver
This commit is contained in:
jfmcarreira committed 2014-04-04 02:36:42 +01:00
1 parent 30509dd64b
commit 4e9ba204e5
4 files changed
+112 -35

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@@ -72,6 +72,11 @@ public:
Int playEvent();
Void stop();
Bool isPlaying()
{
return m_bIsPlaying;
}
Void seekAbsoluteEvent( UInt new_frame_num );
Void seekRelativeEvent( Bool bIsFoward );