Fix fill RGB buffer after overwrite current frame

This commit is contained in:
jfmcarreira committed 2014-11-07 02:29:53 +00:00
1 parent 84f2aa00be
commit aae1ef6ce7
1 file changed
+2
+2
View File
@@ -223,6 +223,8 @@ Void PlaYUVerFrame::FrameFromBuffer( Pel *input_buffer, Int pel_format )
if( m_iPixelFormat != pel_format )
return;
m_pcPelFormat->frameFromBuffer( input_buffer, m_pppcInputPel, m_uiWidth, m_uiHeight );
m_bHasRGBPel = false;
fillRGBBuffer();
}
Void PlaYUVerFrame::FrameToBuffer( Pel *output_buffer )