Update copyrights to 2014-2016

This commit is contained in:
2016-04-30 02:53:44 +01:00
parent cb77bb5fda
commit bb071f2530
113 changed files with 136 additions and 136 deletions
+8 -8
View File
@@ -1,5 +1,5 @@
/* This file is a part of plaYUVer project
* Copyright (C) 2014-2015 by Luis Lucas (luisfrlucas@gmail.com)
* Copyright (C) 2014-2016 by Luis Lucas (luisfrlucas@gmail.com)
* Joao Carreira (jfmcarreira@gmail.com)
*
* This program is free software; you can redistribute it and/or modify
@@ -72,7 +72,7 @@ void GridManager::drawGrid( QPixmap &image, const QRect& area, QPainter *painter
case IntersectionCross:
{
painter->setPen( mainPen );
// Draw crosses or dots on intersections
// Draw crosses or dots on intersections
for( int x = offsetx; x <= area.right(); x += hSpacing )
{
if( x >= imageWidth )
@@ -99,14 +99,14 @@ void GridManager::drawGrid( QPixmap &image, const QRect& area, QPainter *painter
}
case Dashed:
{
// Change pen to the dashed line
// Change pen to the dashed line
mainPen.setStyle( Qt::DashLine );
}
default: // Solid:
{
painter->setPen( mainPen );
// Draw vertical line
// Draw vertical line
for( int x = offsetx; x <= area.right(); x += hSpacing )
{
if( x >= imageWidth )
@@ -114,8 +114,8 @@ void GridManager::drawGrid( QPixmap &image, const QRect& area, QPainter *painter
if( x >= area.x() )
{
// Always draw the full line otherwise the line stippling
// varies with the location of view area and we get glitchy
// Always draw the full line otherwise the line stippling
// varies with the location of view area and we get glitchy
// patterns.
painter->drawLine( x, 0, x, imageHeight - 1 );
}
@@ -222,8 +222,8 @@ bool GridManager::isNear( int x, int y )
return false;
}
// We go to consider an area with ray equal 25% of the distance between
// spaces of the gride. In this in case, we have one rectangle centered
// We go to consider an area with ray equal 25% of the distance between
// spaces of the gride. In this in case, we have one rectangle centered
// in 25% of this distance.
rectWidth = 2 * 0.25 * hSpacing;