Files
calyp/modules/PlaYUVerModuleIf.h
T
jfmcarreira 58a0b11c8f Merge lot of cool stuff in master
Make it stable and release it
2015-01-17 03:52:19 +00:00

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3.0 KiB
C++

/* This file is a part of plaYUVer project
* Copyright (C) 2014-2015 by Luis Lucas (luisfrlucas@gmail.com)
* Joao Carreira (jfmcarreira@gmail.com)
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
/**
* \file PlaYUVerModuleIf.h
* \brief PlaYUVer modules interface
*/
#ifndef __PLAYUVERMODULESIF_H__
#define __PLAYUVERMODULESIF_H__
#include "lib/PlaYUVerDefs.h"
#include "lib/PlaYUVerFrame.h"
#include "lib/PlaYUVerStream.h"
namespace plaYUVer
{
#define REGISTER_CLASS_FACTORY(X) \
public: \
static PlaYUVerModuleIf* Create() { return new X(); } \
void Delete() { delete this; }
enum // Module type
{
FRAME_PROCESSING_MODULE,
FRAME_MEASUREMENT_MODULE,
};
#define APPLY_WHILE_PLAYING true
#define MAX_NUMBER_FRAMES 3
enum // Number of frames
{
MODULE_REQUIRES_ONE_FRAME = 1,
MODULE_REQUIRES_TWO_FRAMES = 2,
MODULE_REQUIRES_THREE_FRAMES = 3,
};
enum // Requirements
{
MODULE_REQUIRES_NOTHING = 0,
MODULE_REQUIRES_NEW_WINDOW = 2,
MODULE_REQUIRES_SIDEBAR = 4,
MODULES_REQUIREMENTS_TOTAL,
};
typedef struct
{
Int m_iModuleType;
const Char* m_pchModuleCategory;
const Char* m_pchModuleName;
const Char* m_pchModuleTooltip;
UInt m_uiNumberOfFrames;
UInt m_uiModuleRequirements;
Bool m_bApplyWhilePlaying;
} PlaYUVerModuleDefinition;
class PlaYUVerModuleIf
{
public:
Int m_iModuleType;
const Char* m_pchModuleCategory;
const Char* m_pchModuleName;
const Char* m_pchModuleTooltip;
UInt m_uiNumberOfFrames;
UInt m_uiModuleRequirements;
Bool m_bApplyWhilePlaying;
PlaYUVerModuleIf() {}
virtual ~PlaYUVerModuleIf() {}
virtual void Delete() = 0;
virtual Void create() {}
virtual Void create( PlaYUVerFrame* ) {}
virtual PlaYUVerFrame* process( PlaYUVerFrame* ) { return NULL; }
virtual PlaYUVerFrame* process( PlaYUVerFrame*, PlaYUVerFrame* ) { return NULL; }
virtual PlaYUVerFrame* process( PlaYUVerFrame*, PlaYUVerFrame*, PlaYUVerFrame* ) { return NULL; }
virtual Double measure( PlaYUVerFrame* ) { return 0; }
virtual Double measure( PlaYUVerFrame*, PlaYUVerFrame* ) { return 0; }
virtual Double measure( PlaYUVerFrame*, PlaYUVerFrame*, PlaYUVerFrame* ) { return 0; }
virtual Void destroy() = 0;
};
} // NAMESPACE
#endif // __PLAYUVERMODULESIF_H__