Add new resolutions

This commit is contained in:
jfmcarreira committed 2014-06-13 01:38:42 +01:00
1 parent e829fa03bf
commit 944badc866
4 files changed
+12 -4

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+1 -1
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@@ -32,7 +32,7 @@ INCLUDE_DIRECTORIES( ${CMAKE_BINARY_DIR} ${CMAKE_CURRENT_SOURCE_DIR} ${SRC_DIR}/
FILE( GLOB SOURCES_FILES ${SRC_DIR}/app/*.cpp ${SRC_DIR}/lib/*.cpp )
FILE( GLOB FORMS_FILES ${UI_DIR}/*.ui )
FILE( GLOB RESOURCES_FILES ${RSC_DIR}/*.qrc )
FILE( GLOB RESOURCES_FILES ${RSC_DIR}/*.qrc ${RSC_DIR}/*.rc )
# must go before the project command
SET(CMAKE_CONFIGURATION_TYPES "Debug;Release" CACHE STRING "Configs" FORCE)
+2 -2
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@@ -101,12 +101,12 @@ ConfigureFormatDialog::ConfigureFormatDialog( QWidget *parent ) :
resolutionLabel->setText( "Resolution chosen" );
QLabel* widthLabel = new QLabel( "Width" );
m_spinBoxWidth = new QSpinBox();
m_spinBoxWidth->setRange( 0, 7240 );
m_spinBoxWidth->setRange( 0, 8192 );
m_spinBoxWidth->setValue( 0 );
QLabel* heightLabel = new QLabel( "Height" );
m_spinBoxheight = new QSpinBox();
m_spinBoxheight->setRange( 0, 5432 );
m_spinBoxheight->setRange( 0, 4608 );
m_spinBoxheight->setValue( 0 );
QLabel* pixelsLabel = new QLabel();
+8
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@@ -77,7 +77,15 @@ private:
ADD_STANDARD_RESOLUTION( "VGA (640x480)", 640, 480 );
ADD_STANDARD_RESOLUTION( "XVGA (1024x768)", 1024, 768 );
ADD_STANDARD_RESOLUTION( "HD (1280x720)", 1280, 720 );
ADD_STANDARD_RESOLUTION( "XVGA (1024x768)", 1024, 768 );
ADD_STANDARD_RESOLUTION( "XVGA (1024x768)", 1024, 768 );
ADD_STANDARD_RESOLUTION( "SXGA- (1280x900)", 1280, 900 );
ADD_STANDARD_RESOLUTION( "SXGA (1280x1024)", 1280, 1024 );
ADD_STANDARD_RESOLUTION( "WSXGA (1440x900)", 1440, 900 );
ADD_STANDARD_RESOLUTION( "Full HD (1920x1080)", 1920, 1080 );
ADD_STANDARD_RESOLUTION( "WQXGA (2560x1600)", 2560, 1600 );
ADD_STANDARD_RESOLUTION( "Ultra HD (3840x2160)", 3840, 2160 );
ADD_STANDARD_RESOLUTION( "8K", 8192, 4608 );
}
};
+1 -1
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@@ -671,7 +671,7 @@ Void plaYUVerApp::updatePixelValueStatusBar( const QPoint & pos, PlaYUVerFrame*
sPixelValue = curFrame->getPixelValue( pos, PlaYUVerFrame::COLOR_YUV );
strPixel = QString( "Y: %1 U: %2 V: %3" ).arg( sPixelValue.Luma ).arg( sPixelValue.ChromaU ).arg( sPixelValue.ChromaV );
strStatus.append( strPixel );
statusBar()->showMessage( strStatus, 0 );
statusBar()->showMessage( strStatus, 3000 );
}
else
{