Merge with stable after wrong versioning
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@@ -20,8 +20,8 @@ set( PROJECT_NAME "playuver" CACHE INTERNAL "" FORCE )
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PROJECT( ${PROJECT_NAME} )
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SET( PLAYUVER_VERSION_MAJOR "0" )
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SET( PLAYUVER_VERSION_MINOR "14" )
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SET( PLAYUVER_VERSION_PATCH "2" )
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SET( PLAYUVER_VERSION_MINOR "15" )
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SET( PLAYUVER_VERSION_PATCH "0" )
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SET( PLAYUVER_VERSION "${PLAYUVER_VERSION_MAJOR}.${PLAYUVER_VERSION_MINOR}.${PLAYUVER_VERSION_PATCH}" CACHE INTERNAL "" FORCE )
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######################################################################################
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@@ -67,7 +67,7 @@ PlaYUVerFrame* InterFrameVariance::process( std::vector<PlaYUVerFrame*> apcFrame
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{
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Int numFrames = apcFrameList.size();
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Pel** pInput = new Pel*[numFrames];
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Pel** pInput = new Pel*[numFrames];
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Pel* pOutputPelYUV = m_pcFrameVariance->getPelBufferYUV()[0][0];
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for( Int i = 0; i < numFrames; i++ )
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@@ -101,7 +101,7 @@ PlaYUVerFrame* InterFrameVariance::process( std::vector<PlaYUVerFrame*> apcFrame
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{
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*pOutputPelYUV++ = m_pVariance[y][x] * 255 / maxVariance;
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}
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delete [] pInput;
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delete[] pInput;
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return m_pcFrameVariance;
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}
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